Ever since I was six years old, I've had a knack for drawing. Over time, that passion for drawing, along with my love for video games, lead me to start creating my own projects in 2012, enroll in college for Game Art, and graduate in 2022.
Now, I'm stepping my foot into the games industry as a pixel artist, while also modding fighting game characters into Rivals of Aether as a side hobby. I have experience with Aseprite, Adobe Animate/Illustrator/Premiere, Construct 2, Maya, and even a bit of experience with Unity and Unreal Engine!